My next objective was to delve a bit more into the theme, i started thinking about my main character, their interests, reasons for their presence, the setting, the enemies.
at first i wanted to merge the awesomeness of 70′s blaxploitation movies into my own game, like a “70′s sci fi mutha who’s no ones sucka!”
or a future (more like, if the seventies was in the future) seventies sci fi game fillled with funk!
I will not lie, i thought it was an insanely brilliant idea, my Project coordinator, did not! i appear to be making a habit of being shot down in this module, a lot..
seriously though picture this, only sci fi..
so with that idea gone it was back to the drawing board,
So i narrowed down what i need to explore to develop my story, setting and characters:
- names for main characters
- location, time frame, setting
- back story for main player character and antagonist
- personalities of characters