well well wellity well! after a billion years and the death of a thousand suns our project is nearing completion, some minor editing and brushing up is under way and currently remains the only phase left in our project. it’s certainly been an experience. Although i found the first semester a more pleasant experience, i feel i learned a lot more from this semester, the practical side of using flash to create a full animation was virtually unknown to me, when this semester started i hadn’t used flash in months, this soon changed to every day, and bot did we get close. me and my ol buddy flash… cough.
Well i may as well tell you of the fun i had with the last scene; it featured gun shots, explosions guys jumping through windows a man on fire, and i shot a guy in the heart, with a gun. Although it was the hardest scene to animate i definitely enjoyed it the most, not in the least because of the flaming perp played by the excellent Mick Mahady, arguably his finest performance.
The main success of this scene is that after months and months i managed to find a “thunk sound” that didn’t suck! you’d be amazed how hard that is. Thank you SONY for respecting my right to use your merch for educational, non profit purposes. annnnyways, it was a new challenge for me to put together a scene with real action, as up to now adnan had handled the shootouts, whilst i did the dreaded non violent scenes.
Adnan had actually created this scene more or less, and then a severe flash fail caused him to lose everything, his flash troubles were ten times what i had, and believe me i had, had a LOT.
I feel we’ve created our animation to the best of our abilities and i’m happy with the results, i know however that had there been less inexplicable problems with the software we would’ve gotten a lot more done, we would’ve finished sooner and been able to have a longer editing period. I’ve no doubt there’ll be suggestions for changes or alternate angles when we show our animation, but thats simply a case of opinion. I think we’ve done a good job here and i hope our audience feels like wise. And if they don’t well what ya gonna do?
have a blast a this:
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throughout the animation i’ve learned of a few brand new techniques simply down to trial and error; to name a few:
- Save and compact feature
- Duplicate Symbol feature
- 3D tween tool
- Bone tool (way more definite knowledge of it)
i also learned how to more successfully manage:
- motion tweens (you CAN adjust the size of them After creating the tween WITHOUT altering the position of the keyframes)
- armatures (how to “manage” their buggy temperamental nature)
- shape tween (totally re learned how to use them)
It is tragic that MOST of the knowledge i gained from this wasn’t based on animation but based on troubleshooting inane errors! As far as i can see Flash is a travesty, its buggy untested and infuriating at its worst. BUT i’ve expressed enough choler ot that point so i won’t bore you with it again.
as for what remains to be done, we have to upload all the details and html for our website. we received confirmation of our host name from digiweb (a billion years l8r) so our website will be up and running, totally live soon enough. Tanya is seeing to that now, adnan is working on piecing the animations final draft together and what am i doing, what am i doing indeed! I’m writing my blog.. and such.



























